macOS Objective-C

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Objective-C

caution

Imajte na umu da programi napisani u Objective-C zadržavaju svoje deklaracije klasa kada su kompilirani u Mach-O binarne datoteke. Takve deklaracije klasa uključuju ime i tip:

  • Klase
  • Metode klase
  • Varijable instanci klase

Možete dobiti ove informacije koristeći class-dump:

bash
class-dump Kindle.app

Napomena da bi ova imena mogla biti obfuskirana kako bi se otežalo obrnuto inženjerstvo binarnog fajla.

Klase, Metode i Objekti

Interfejs, Svojstva i Metode

objectivec
// Declare the interface of the class @interface MyVehicle : NSObject // Declare the properties @property NSString *vehicleType; @property int numberOfWheels; // Declare the methods - (void)startEngine; - (void)addWheels:(int)value; @end

Klasa

objectivec
@implementation MyVehicle : NSObject // No need to indicate the properties, only define methods - (void)startEngine { NSLog(@"Engine started"); } - (void)addWheels:(int)value { self.numberOfWheels += value; } @end

Objekat i pozivanje metode

Da biste kreirali instancu klase, poziva se metoda alloc koja alokira memoriju za svaku svojstvo i postavlja te alokacije na nulu. Zatim se poziva init, koja inicijalizuje svojstva na potrebne vrednosti.

objectivec
// Something like this: MyVehicle *newVehicle = [[MyVehicle alloc] init]; // Which is usually expressed as: MyVehicle *newVehicle = [MyVehicle new]; // To call a method // [myClassInstance nameOfTheMethodFirstParam:param1 secondParam:param2] [newVehicle addWheels:4];

Klasa Metode

Klasa metode se definišu sa plus znakom (+) a ne sa crticom (-) koja se koristi sa instancama metoda. Kao što je NSString klasa metoda stringWithString:

objectivec
+ (id)stringWithString:(NSString *)aString;

Setter & Getter

Da postavite i dobijete svojstva, možete to uraditi sa tačkom ili kao da pozivate metodu:

objectivec
// Set newVehicle.numberOfWheels = 2; [newVehicle setNumberOfWheels:3]; // Get NSLog(@"Number of wheels: %i", newVehicle.numberOfWheels); NSLog(@"Number of wheels: %i", [newVehicle numberOfWheels]);

Instancne Varijable

Alternativno setter i getter metodama možete koristiti instancne varijable. Ove varijable imaju isto ime kao svojstva, ali počinju sa "_":

objectivec
- (void)makeLongTruck { _numberOfWheels = +10000; NSLog(@"Number of wheels: %i", self.numberOfLeaves); }

Protokoli

Protokoli su skup deklaracija metoda (bez svojstava). Klasa koja implementira protokol implementira deklarisane metode.

Postoje 2 tipa metoda: obavezni i opcionalni. Po definiciji metod je obavezan (ali to možete takođe naznačiti sa @required oznakom). Da biste naznačili da je metod opcionalan, koristite @optional.

objectivec
@protocol myNewProtocol - (void) method1; //mandatory @required - (void) method2; //mandatory @optional - (void) method3; //optional @end

Sve zajedno

objectivec
// gcc -framework Foundation test_obj.m -o test_obj #import <Foundation/Foundation.h> @protocol myVehicleProtocol - (void) startEngine; //mandatory @required - (void) addWheels:(int)value; //mandatory @optional - (void) makeLongTruck; //optional @end @interface MyVehicle : NSObject <myVehicleProtocol> @property int numberOfWheels; - (void)startEngine; - (void)addWheels:(int)value; - (void)makeLongTruck; @end @implementation MyVehicle : NSObject - (void)startEngine { NSLog(@"Engine started"); } - (void)addWheels:(int)value { self.numberOfWheels += value; } - (void)makeLongTruck { _numberOfWheels = +10000; NSLog(@"Number of wheels: %i", self.numberOfWheels); } @end int main() { MyVehicle* mySuperCar = [MyVehicle new]; [mySuperCar startEngine]; mySuperCar.numberOfWheels = 4; NSLog(@"Number of wheels: %i", mySuperCar.numberOfWheels); [mySuperCar setNumberOfWheels:3]; NSLog(@"Number of wheels: %i", mySuperCar.numberOfWheels); [mySuperCar makeLongTruck]; }

Osnovne klase

String

objectivec
// NSString NSString *bookTitle = @"The Catcher in the Rye"; NSString *bookAuthor = [[NSString alloc] initWithCString:"J.D. Salinger" encoding:NSUTF8StringEncoding]; NSString *bookPublicationYear = [NSString stringWithCString:"1951" encoding:NSUTF8StringEncoding];

Osnovne klase su nepromenljive, tako da da biste dodali string postojećem, potrebno je napraviti novi NSString.

objectivec
NSString *bookDescription = [NSString stringWithFormat:@"%@ by %@ was published in %@", bookTitle, bookAuthor, bookPublicationYear];

Ili možete koristiti i mutable klasu stringa:

objectivec
NSMutableString *mutableString = [NSMutableString stringWithString:@"The book "]; [mutableString appendString:bookTitle]; [mutableString appendString:@" was written by "]; [mutableString appendString:bookAuthor]; [mutableString appendString:@" and published in "]; [mutableString appendString:bookPublicationYear];

Broj

objectivec
// character literals. NSNumber *theLetterZ = @'Z'; // equivalent to [NSNumber numberWithChar:'Z'] // integral literals. NSNumber *fortyTwo = @42; // equivalent to [NSNumber numberWithInt:42] NSNumber *fortyTwoUnsigned = @42U; // equivalent to [NSNumber numberWithUnsignedInt:42U] NSNumber *fortyTwoLong = @42L; // equivalent to [NSNumber numberWithLong:42L] NSNumber *fortyTwoLongLong = @42LL; // equivalent to [NSNumber numberWithLongLong:42LL] // floating point literals. NSNumber *piFloat = @3.141592654F; // equivalent to [NSNumber numberWithFloat:3.141592654F] NSNumber *piDouble = @3.1415926535; // equivalent to [NSNumber numberWithDouble:3.1415926535] // BOOL literals. NSNumber *yesNumber = @YES; // equivalent to [NSNumber numberWithBool:YES] NSNumber *noNumber = @NO; // equivalent to [NSNumber numberWithBool:NO]

Nizovi, Skupovi i Rečnici

objectivec
// Inmutable arrays NSArray *colorsArray1 = [NSArray arrayWithObjects:@"red", @"green", @"blue", nil]; NSArray *colorsArray2 = @[@"yellow", @"cyan", @"magenta"]; NSArray *colorsArray3 = @[firstColor, secondColor, thirdColor]; // Mutable arrays NSMutableArray *mutColorsArray = [NSMutableArray array]; [mutColorsArray addObject:@"red"]; [mutColorsArray addObject:@"green"]; [mutColorsArray addObject:@"blue"]; [mutColorsArray addObject:@"yellow"]; [mutColorsArray replaceObjectAtIndex:0 withObject:@"purple"]; // Inmutable Sets NSSet *fruitsSet1 = [NSSet setWithObjects:@"apple", @"banana", @"orange", nil]; NSSet *fruitsSet2 = [NSSet setWithArray:@[@"apple", @"banana", @"orange"]]; // Mutable sets NSMutableSet *mutFruitsSet = [NSMutableSet setWithObjects:@"apple", @"banana", @"orange", nil]; [mutFruitsSet addObject:@"grape"]; [mutFruitsSet removeObject:@"apple"]; // Dictionary NSDictionary *fruitColorsDictionary = @{ @"apple" : @"red", @"banana" : @"yellow", @"orange" : @"orange", @"grape" : @"purple" }; // In dictionaryWithObjectsAndKeys you specify the value and then the key: NSDictionary *fruitColorsDictionary2 = [NSDictionary dictionaryWithObjectsAndKeys: @"red", @"apple", @"yellow", @"banana", @"orange", @"orange", @"purple", @"grape", nil]; // Mutable dictionary NSMutableDictionary *mutFruitColorsDictionary = [NSMutableDictionary dictionaryWithDictionary:fruitColorsDictionary]; [mutFruitColorsDictionary setObject:@"green" forKey:@"apple"]; [mutFruitColorsDictionary removeObjectForKey:@"grape"];

Blokovi

Blokovi su funkcije koje se ponašaju kao objekti tako da mogu biti prosleđeni funkcijama ili smešteni u nizove ili rečnike. Takođe, mogu predstavljati vrednost ako im se dodele vrednosti pa je to slično lambdama.

objectivec
returnType (^blockName)(argumentType1, argumentType2, ...) = ^(argumentType1 param1, argumentType2 param2, ...){ //Perform operations here }; // For example int (^suma)(int, int) = ^(int a, int b){ return a+b; }; NSLog(@"3+4 = %d", suma(3,4));

Takođe je moguće definisati tip bloka koji će se koristiti kao parametar u funkcijama:

objectivec
// Define the block type typedef void (^callbackLogger)(void); // Create a bloack with the block type callbackLogger myLogger = ^{ NSLog(@"%@", @"This is my block"); }; // Use it inside a function as a param void genericLogger(callbackLogger blockParam) { NSLog(@"%@", @"This is my function"); blockParam(); } genericLogger(myLogger); // Call it inline genericLogger(^{ NSLog(@"%@", @"This is my second block"); });

Datoteke

objectivec
// Manager to manage files NSFileManager *fileManager = [NSFileManager defaultManager]; // Check if file exists: if ([fileManager fileExistsAtPath:@"/path/to/file.txt" ] == YES) { NSLog (@"File exists"); } // copy files if ([fileManager copyItemAtPath: @"/path/to/file1.txt" toPath: @"/path/to/file2.txt" error:nil] == YES) { NSLog (@"Copy successful"); } // Check if the content of 2 files match if ([fileManager contentsEqualAtPath:@"/path/to/file1.txt" andPath:@"/path/to/file2.txt"] == YES) { NSLog (@"File contents match"); } // Delete file if ([fileManager removeItemAtPath:@"/path/to/file1.txt" error:nil]) { NSLog(@"Removed successfully"); }

Takođe je moguće upravljati datotekama koristeći NSURL objekte umesto NSString objekata. Imena metoda su slična, ali sa URL umesto Path.

objectivec

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